What is Team Trials (TT)?
Team Trials is a PvP game mode where teams of Umamusume compete in 5 different racing distances (Sprint, Mile, Medium, Long, and Dirt) to achieve the highest Score possible.
When first playing TT, only 1 slot is unlocked for each distance.
The second row of slots is unlocked when reaching Class 2, and the third row in Class 3.
Promotion Line is the cutoff for being promoted to the next Class.
Retention Line is the cutoff for staying in your current Class.

Promotion and Retention Lines in Team Trials.
Current Meta in Team Trials
INFO
Unity Cup is going to be the best scenario to train Team Trials Umas after the July 1 update. It provides 2-3 Gold Skills for you to proc. With the introduction of 564 you can now purchase NSM on any role, however be warned that this skill is not as reliable. In the case you buy this on a front it is taking up your gamble 564 slot.
Benefits of using Unity Cup over Trackblazer are:
- Provides between 2.7-3.3k Skill Points, comparable or even better than Trackblazer
- Can inflate rating of your Uma and Skill Points by running Wit heavy decks and aiming for 1600+ Wit
- With Wit stacking, obtaining
Burning Spirit WIT will act as a consistent skill that can trigger regardless of role
- With Wit stacking, obtaining
- Unlike Trackblazer, you do not need an Uma with diverse distance aptitudes
- Unity Cup gives more Skill points per race than Trackblazer, so try to fit in extra G1 races when possible
The most important factor to consider for Team Trial Umas is whether they have a reliable Unique activation condition. Additionally, good Stat Growths and recovery Uniques allow Umas to allocate stats elsewhere and race more to afford more skills.
Summer Gold Ship
Summer Gold Ship deserves her own section as a meta defining Uma for Team Trials.You will generally want to have her inheredt unique skill
Adventure of 564 on every member of your team.
Adventure of 564 activates a random Gold Skill in the second half of the race. This equates to an extra 1,200 points from the Gold Skill activation and 500 points from the activation of an inherited Unique Skill.
Summer Gold Ship herself gets the full version of
Adventure of 564 which activates *two* Gold Skills instead. However, note that her innate skills are
Innate Experience and
Elated. These are split across Medium and Long activation conditions. If buying both skills this means that her unique makes you break even with an Uma that inherits
Adventure of 564.

Summer Gold Ship
TIP
Because 564 can pull a skill regardless of its requirements you may purchase 1 Gold Skill that you cannot normally trigger just make sure the Uma you are buying it on has a good distance/style aptitude or you will suffer a penalty to your Umas rating
Team Trials Tier List

Suisei's Team Trials Uma Tier List as of June 2026
Current “Meta” Team Trials Support Cards
Riko Kashimoto - This card provides
Rushing Gale! via her date chains. It also helps you with stamina requirements.SSR Kawakami Princess - This card can be used with anyone, even at no uncaps. Her third support chain event rewards you with
Center Stage, a cheap and consistent Gold Skill with no style or positional requirement.Narita Top Road - Over 3/4 of TT tracks are on tracks where
Firm Course Menace is activated. It can further be reliably activated with a Sunshine Doll.Marvelous Sunday - This card provides 15% Race Bonus and
Fast & Furious.Yaeno Muteki - This Card provides a good array of skills including
It's On!.Sakura Chiyono O - This card provides a consistently activating skill in
Speed Star and gives 15% Race Bonus.Silence Suzuka - This cards gives
Concentration which is a consistent skill that helps with early positioning.Ikuno Dictus - This card provides 15% Race Bonus and
Studious which activates reliably without positional requirements.SSR Curren Chan
- This card can be used with any Sprint Uma. Her Gold Skill,
Perfect Prep! has no style or position requirements and procs consistently.SSR Mejiro Dober - This card can be used with every Late Surger. Her third support chain event rewards you with
The Bigger Picture, a cheap and consistent Gold Skill. This card can be skipped on King Halo, as she has it in Potential Lv5.Heirs to the Throne - This card provides a multitude of stats from its recreation events, prints Skill Points while the Pure Passion Status Effect is active and gives
Refraction Arc, a Gold Skill that can be used anywhere thanks to
Adventure of 564
WARNING
While having Gold Skills that cannot naturally trigger and relying on 564 to activate them is the intention, having too many Gold Skills can cause your score to be less consistent. This is due to 564 being able to only proc one of the unnatural Gold Skills or even a naturally triggering Gold Skill due to the Uma failing the Wit Check.
Example Decks
TIP
For more inspiration about decks or team composition, consider looking at the Team Trials Leaderboard.
What are the rewards from Team Trials?
Team Trials provides Carat & Friend Point rewards for class retention, first time promotions and repeat promotions.
Retention rewards (awarded weekly, every Monday):
| Class | Retention Rewards |
|---|---|
| Class 1 | 750 Friend Points |
| Class 2 | 35 Carats + 1500 Friend Points |
| Class 3 | 75 Carats + 3000 Friend Points |
| Class 4 | 150 Carats + 4500 Friend Points |
| Class 5 | 225 Carats + 6000 Friend Points |
| Class 6 | 375 Carats + 7500 Friend Points |
First time promotion rewards
| Class | 1st Time Promo Rewards |
|---|---|
| Class 2 | 300 Carats + 3000 Friend Points |
| Class 3 | 500 Carats + 3000 Friend Points |
| Class 4 | 700 Carats + 4000 Friend Points |
| Class 5 | 1000 Carats + 4000 Friend Points |
| Class 6 | 1500 Carats + 5000 Friend Points |
Repeated promotion rewards
| Class | Repeated Promo Rewards |
|---|---|
| Class 4 | 150 Carats + 4500 Friend Points |
| Class 5 | 225 Carats + 6000 Friend Points |
| Class 6 | 300 Carats + 7500 Friend Points |
How does scoring work in Team Trials?
Scores in Team Trials consist of a Base Score, supplemented by various additive bonuses & multipliers.
Base Score

Example of an Uma’s Score Details post-Team Trials run. Each source of points has a Base Score, which then gets multiplied by the Ace, Opponent Rating, and Support Bonuses.
Final Position
Each Uma gets a score based on placement.
| Position | 1st | 2nd | 3rd | 4th | 5th | 6th |
|---|---|---|---|---|---|---|
| Score | 10,000 | 8,000 | 7,000 | 6,000 | 5,000 | 4,000 |
| Position | 7th | 8th | 9th | 10th | 11th | 12th |
|---|---|---|---|---|---|---|
| Score | 4,000 | 3,000 | 3,000 | 2,000 | 2,000 | 2,000 |
Team Bonus
There is an additional bonus if the entire team places well.
| Team Bonus | Score |
|---|---|
| Team gets 1st, 2nd, and 3rd Place | 5000 |
| Team Members all place within Top 5 | 4000 |
Beat Target Time
Every Track in Team Trials has a predetermined Reference Time.
By beating this Reference Time, we can get additional Points.
100 Points are awarded for every 0.1 seconds faster than the reference time, capped at 2000 Points.
1st to 2nd Place difference
If our Uma wins the race, we will get a point bonus based on how close the race was. Races that are either very close or won in a dominant fashion get the most points.
| Distance (10+) | 10 Lengths | 9L | 8L | 7L | 6L | 5L | 4L | 3 1/2L | 3L | 2 1/2L |
|---|---|---|---|---|---|---|---|---|---|---|
| 3000 | 2600 | 2500 | 2400 | 2300 | 2200 | 2100 | 2000 | 1900 | 1800 | 1700 |
| 2 1/2L | 2L | 1 3/4L | 1 1/2L | 1 1/4L | 1L | 3/4L | 1/2L | Neck | Head | Nose |
|---|---|---|---|---|---|---|---|---|---|---|
| 1700 | 1600 | 1500 | 1400 | 1300 | 1200 | 1100 | 1000 | 2000 | 3000 | 5000 |
Skill activation
Each Skill activation during the race grants points.
| Skill Activation | Score |
|---|---|
| Gold Skill | 1,200 |
| White Skill | 500 |
| Inherited Unique Skill | 500 |
Unique Skill Activation gives more points, and increases with Unique Skill Level and Star Unlock Grade.
| Skill Level / Star Unlocks | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| ⭐ / ⭐⭐ | 1,500 | 1,700 | 1,800 | 1,900 | 2,000 | 2,100 | 2,200 | 2,300 | 2,400 | 2,500 |
| ⭐⭐⭐+ | 2,000 | 2,200 | 2,300 | 2,400 | 2,500 | 2,600 | 2,700 | 2,800 | 2,900 | 3,000 |

⭐⭐⭐ Haru Urara, upgradeable through Enhance > Trainee > Star Unlock.
Good Positioning
Each running style included on your team can get a Good Positioning Bonus during early, mid, and late-race, which all give 1000 Points each. This is a potential 3000 Points per Uma, which is why it is important to diversify our team’s running styles!
Strong Start
If an Uma has a strong start, she will be awarded 1000 Points. Having either the
Focus or
Concentration skill greatly increases the chance of getting this bonus.
Long Shot
Umas at 8th Favorite or below that place 3rd or better will receive a bonus of 4000 Points.
Rushed
There is a 500 base Points penalty, along with 100 additional Points for every 0.1 seconds spent in the Rushed state.
Score Multipliers
Every base score listed above gets modified by an additive percentage from all sources listed below.

An Uma’s Base Points with their Ace, Opponent Rating, and Support bonuses.
The Umas that are in the top slot in the teambuilder are called the Ace, and receive a 10% score bonus.

The Team Trials Teambuilder.
Support Bonus
There is a Support Bonus that scales with Support Card levels.

Support Bonus, as visible in the Support Card menu.
Winstreak Bonus
Every additional race won in a row provides a Winstreak Bonus.
- 2 Streak Bonus = 2%
- 3 Streak Bonus = 3%
- 4 Streak Bonus = 4%
- 5 Streak Bonus = 5%
Opponent Rating Bonus
The biggest boost to our total will be the Opponent Rating Bonus, which is determined by the relative strength of our opponents. The formula for this bonus is:
For example, if our Team Rating is 220,000 and our Base Score is 3000:
- If we choose the Top Option, with Opponent Team Rating = 230,000
200,000 - 230,000 + 220,000 = 190,000
230,000 ÷ 190,000 = 1.21 multiplier
Score = 3000 * 1.21 = 3630 pts- If we choose the Middle Option, with Opponent Team Rating = 220,000
200,000 - 230,000 + 220,000 = 190,000
220,000 ÷ 190,000 = 1.1 multiplier
Score = 3000 * 1.1 = 3300 ptsThis is why the top option should always be picked when playing Team Trials.
Team Building
When choosing your Team Trials Umas, make sure to consider:
Using different running styles within each distance team. Overlapping styles makes you miss out on the Good Positioning Bonus, which is 3000 base score per Uma.
Umas with consistent Unique activation conditions take priority. Umas such as Mejiro Ryan with strict place conditions are suboptimal for Team Trials.
Since Umas score more for placing well, they should be racing distances and tracks that fit their Aptitudes. Raising an Uma’s aptitude increases the Team Rating, which raises Opponents’ for a higher Opponent Rating Bonus. For example, it is beneficial to use pink Sparks to bring an Uma’s B Dirt aptitude to A.
Meeting Stamina Requirements
A vital part of scoring well in Team Trials is meeting the Stamina requirements in longer distances by using Umas with recovery Unique Skills. Umas like Super Creek and Agnes Tachyon can invest less into Stamina, allowing you to not use a Stamina card and spend less turns Stamina training.
Determining your Aces
As previously mentioned, the Ace Uma will receive a 10% Score bonus. Therefore, our highest scoring Uma should be set as the Ace. We can determine our highest scoring Uma as follows:
- Click on the “Race History” button on the Team Trials page

Race History button on the Team Trials page.
- Go to “Score Info”, note down each of our Umas score performance and average it out across a large sample size. Remember to deduct 10% from the scores of your current Ace.

Score Info showing Uma performance details.
On the other hand, our Aces are also the Umas that appear on our banner when another player encounters us. We can simply set our favorite Umas as Aces to display on our banner.

How the team appears to others.













